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These are my notes and other resources for Letterkenny Institute of
Technology modules Graphics Programming For Games 1 and Graphics
Programming For Games 2.
Current version of the notes
(PDF). Last updated 2008-11-22. Chapters 3 to 6 and 13 have been modified, 5
and 6 substantially.
Programs are available via the Graphics 1
web page.
Previous version of the notes
(PDF). Last updated 2008-02-24.
Exercises based on Graphics Notes and on the
Graphics Mathematics Notes below (PDF); updated 2008-01-08.
Brief user guide for Visual Studio Express (PDF).
and Word (.doc).
If you want to run the Visual Studio Express compiler from the command
line, read Rough notes on VS from command line.
Here is a text file containing VS command line compiler
help. Finally, here are extremely rough notes on
what to do to compile OpenGL programs using cl.
Please try these and get back to me with questions.
Notes on Mathematics for 2D and 3D
Graphics (PDF).
Programs (2008-11-22 version of the notes)
Slides for Maths Lectures.
Vectors.
Vector transformations. Matrices. Affine
transformations.
Links
Web links and resources on
OpenGL.
Web links and resources on OpenGL
Shading Language (GLSL).
Web links and resources on Simple Direct
MediaLayer (SDL).
Java OpenGL (JOGL).
Web links and resources for general games
programming.
Web links and resources for mathematics
for graphics and computer games.
Web links and resources on game physics
and mathematics.
Web links and resources on motorsport physics.
Web links and resources on computer
audio.
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